[SOLVED] Change Video Texture material
Hi, I’m making a VR video player and trying to swap out the video on the sphere without a few seconds of black screen while the new video loads. My plan has been to load a dummy mesh with the texture...
View Articleentity number max?
hello, i am working on a 3d level editor for a game. my grid is a 15x15x10 grid of cubes. with no lights, effects, and plain color material i can only get a hundred cubes cloned before my ipad 2...
View Articlewhat does this mean?
here is my error, maybe someone can help….Error: Error #3691: Resource limit for this resource type exceeded. at flash.display3D::Context3D/createVertexBuffer() at...
View Article[3.6] Vertex Animation on Shared MD2 models
I have an enemy type which all use the same MD2 model with difference textures, there is a variable which gives a unique name for each enemy so when I set up the animator, each one has a different one,...
View Articlelight toggle??
Hello, does anyone know of an easy way to toggle off a directional light and all its parameters/ methods, hardshadows, etc. to all my materials and objects? I need to be able to toggle it off for...
View Article[3.6] distance between Camera and Object
I’m trying to find a way to detect the distance of an object from the Camera so it can be compared with the player to see if the object is blocking the view of the player and should become transparent...
View Article[3.6] SpriteSessions
Kinda back to the same topic..If you add more then one Mesh to the Same SpriteSession, it’ll help greatly with the Z-sorting. However, the whole Sessions’s render freezes if you remove a mesh which is...
View ArticleTexture Resource limit - clearing texture memory - manualy dispose all...
Hey guys,i’m quite new to away3d 4 and i’m currently developing a litte Application with kind of a 3D-Cube navigation. I built my own Cube-Class since every face of the cube has to have a different...
View ArticleMemory cleaning
While I thought I was clearing everything from Memory, it seams I’m not As a result, memory usage is increasing as the game plays level after level.All meshs are being removed from the scene via the...
View ArticleLatest Blender Exporter (AWD)
Hi,I’m having trouble finding the latest Blender Exporter. Where can I download the complete files? I’m using Blender 2.7x
View ArticleShadow Artifact Problems in Actual Device
Maybe this is a hardware thing but I would like to know what would be the safest setting so you won’t get those weird artifacts when enabling shadows?I have an average android quadcore phone and my...
View Article[3.6] Center Meshs
okay, I’m not quite sure but it seams I have a problem with reused models not centring correctly.When I load them (they are MD2s) I can give a centre command. on the next level, I reuse the mesh...
View ArticleWhat happened to LightPrebaker?
Somehow I stumbled on this when I was looking for some simple shadow implementation. It seems really cool to use for optimized scenes but I can always use 3rd party lightmapping tools for my scene.I...
View ArticleLoading AWD File with submeshes
So when I got a chance to load up an AWD file with embedded textures, only the first submesh is shown, there are 2.I did not know this was a bit complicated, so how do you load or add the whole model...
View ArticleI have a problem stage resize..
The object view area is cut off if they come out properly reduced by dragging the window. Obtain advice should be resolved in any way
View Article[Solved] Loading Models on AIR Desktop Local Filesystem
I’m trying to create a simple 3D viewer app using Air Desktop/Projector, but I’m having problems on how to properly load it. With SWF I just use URLRequest and it works great._container.load(new...
View ArticleImplementing Smooth Movement and DeltaTime in Game
Hi, I’m porting a simple game from another engine that uses some kind of equalizing speed so it will be the same regardless of sytem spec.I found there’s a solution in 2D (Starling) but not sure how...
View Article[3.6] Vertex animation with mutliply reused enemies
I have mutilply enemies which use the same model with different textures. they all have the same animation. I store the animation controls in different variables with them targeted (target = ) the...
View Articlecast shadow on transparent plane
Hello, I found in this forum a post that described how to do this, but I cant get it to work. I can get it to work in awaybuilder, so I think it might work. in awaybuilder, I set up a white plane set...
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